![]() This is why Reaver paradox events can be created in the first place-it is why "One can only match, move by move, the machinations of fate. Events will orchestrate in such a way to counter their rebellious choices. They, in principle, have the capacity for free action in the normal sense, but they are not allowed to experience their intended consequences. Time seems to act upon people and dangle them like a puppeteer controlling their strings. You have a choice, Raziel." Free will does not seem to be undermined in Nosgoth's universe because of any particular facts about the neurological structure of conscious creatures, or the metaphysics of action itself, or anything like that. (Perhaps he simply discovers the tomb of the Sarafan like he did near the end of SR1, for example.) In the "Two Heroes Collide" scene in Defiance, Kain explains: "Because of your remaking, you are the one unbound creature - the among us all that truly has free will. "History is immutable." One could imagine an alternative path Kain might have 'chosen', where he didn't cast Raziel into the abyss, but events proceed in a structurally similar way where-eventually and for some equivalent reason-Raziel kills his vampire bretheren and chases Kain throughout time. ![]() the Reaver paradox events) that otherwise force history to truly reshuffle itself, they will simply arrive at their original destinies anyways. Yet was being condemned to The Abyss an irrevocable event in fate, or was it Kain's modification of it? Consider the metaphysics of time as we know it in the story: if one tries to alter one's fate without dangerous spaciotemporal distortions (i.e. ![]() We know from Ben's interview with Amy-and through various internal hints embedded in the game dialogue and story itself-that at some point prior to Kain's act of putative betrayal of his first-born son, he knew of the necessity of casting Raziel into The Abyss.
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